This is an assortment of patches for the SNES game Ogre Battle. In order to use these your game must be the US version, it must have a header and it must be expanded to 2 MB.

You can expand the rom to 2 MB by applying "OBexp2MB.ips" from this archive. Alternatively you could use Lunar Expand or another utility.

The next 3 patches are all optional.

OBMagicFix.ips - The game does not normally allow enemy magic users to test  for equipped item resistance when determining the best attack. This patch will chane that so if you equip a Lightning Orb on a soldier the enemy Wizard will hit him with a Fireball instead of a Lightning Bolt.

OBRanDrops.ips - This patch will remove Crowns from random drops. It will also cause a reroll if the item dropped is an Undead Staff, Undead Ring or Charm. This does not remove Crowns from the game, only random drops.

OBwSizeTables.ips - The developers must have thought it would be better to determine a character's size by doing bitwise operations on their number and saving a few total bytes overall rather than just reading the size values from a table. This patch adds a table at the end of the regular data in which you can enter your own size values for each character. The table starts with the fighter at offset $180210.

The values for character sizes are:
00 small
20 undead
40 large
60 large undead
04 Vampyric virus
08 Tiger virus 
10 Werewolf virus 
12 Glass Pumpkin

